on September 19th, 2020.

Phantasmal Might is a buff granted by The Black Cane which grants additional physical damage to spells. You will want to start out by buying an extra wand from the vendor. The way Intensity works is that you get a single stack per cast, and lose a stack if you use a mobility skill or a number of stacks depending on how long you walk around. All of Icy Veins' class guides are updated for the Shadowlands pre-patch coming to World of Warcraft. but the higher one (atleast in the planner) has points that has no links to them. He has a background in racing, winning Demigods in the early race seasons as well as finishing high up in recent Flashback ladders, such as Rank 1 Guardian (9th Overall), Rank 2 Berserker. Hit me up if you want me to do that, Edited by Vlad Do note that we had to pull some shenanigans to get this to work as Crackling Lance is not in Path of Building yet.

Hello, everyone. TbXie has been playing Path of Exile since the release of Open Beta, playing a variety of leagues in which he has played Hard- and Softcore, Standard, and Solo-Self Found. About the Author. As Harvest League comes to a close, you will notice some changes on the site... Two-Toned Boots with 30% Movement Speed, high Life & Resistances. Per 1% Quality: Each Corpse spawned has 0.1% chance to be a Forgotten Corpse Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. Will provide more feedback as I play the character.

Linking Summon Phantasm Support to an Active skill allows you to support that Active skill with any support gem that is compatible with Summon Phantasm.

0.5% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions from Supported Skills, deal a Killing Blow, Supported Skills have 0.5% increased Skill Effect Duration, (50-69)% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions.

We decided to share with you the full table with all gems that have been changed for Heist League. Nothing for you to worry about though!

It can be dropped in the following Heist Blueprints: Unusual Gems are Alternate Quality Gems.

https://pathofexile.gamepedia.com/Phantasmal_Might?oldid=616028. Place into an item socket of the right colour to gain this skill.

I could probably create you a personal Witch guide if you’d rather not re-level? The phantasms stats seem to be depending on the level of the Active skill that the gem is linked to. To check more details about Heist league mechanics you can read our guide here.

However, Soulwrest phantasms come from a trigger effect and therefore can not be supported by Spell Echo SupportSpell Echo SupportSpell, SupportIcon: kMana Multiplier: 140%Requires Level 38Supports spell skills, making them repeat when cast. Not all of the gems have all of them, so be careful.

As of this point it’s fairly hard to say exactly how strong it will be while leveling as we have no gem level up information yet! A gem can have up to three alternate quality: Anomalous, Divergent, Phantasmal.

If made aggressive, Skeleton Warriors will also dash towards nearby enemies. Summon Phantasm Support is a support gem that causes supported skills to summon a phantasm minion upon killing an enemy or hitting a rare or unique enemy. Obviously, you won’t have access to items like Void Battery which scale really well on the Assassin Ascendancy. I like a challenge but I’m struggling to see this getting to a place where it can comfortably clear maps without significant investment.

Supported Skills deal 10% increased Fire Damage, Supported Skills deal 20% reduced Fire DamageSupported Skills have +20% to Fire Damage over Time Multiplier, Supported Skills have 20% of Physical Damage Converted to Fire Damage, Supported Skills have 10% increased Attack Speed, Supported Skills have 10% increased Area of Effect, Supported Skills have +4 to Melee Strike Range, 10% chance for Projectiles Fired by Supported Skills to Return, Supported Skills have 10% reduced Mana Cost, Supported Skills have 1% reduced Mana Reserved, Supported Skills Deal 60% increased Damage when on Low Life, Supported Skills have 10% chance to Crush for 2 seconds on Hit, Supported Skills have 10% chance to refresh Bleeding Duration on Hit, Supported Skills deal 10% increased Physical Damage, Supported Attacks have 10% chance to cause Bleeding, Supported Skills Overwhelm 5% Physical Damage Reduction, Supported Skills deal 10% increased Burning Damage, Supported Skills have 20% increased Ignite Duration on Enemies, Supported Skills have 40% increased Effect of non-Damaging Ailments on Enemies, Supported Skills deal 10% increased Attack DamageSupported Skills deal 10% increased Spell Damage, Supported Skills deal 60% increased Attack Damage, Supported Skills have 20% increased Cooldown Recovery Rate, Supported Skills deal 10% increased Damage, Supported Skills have 20% increased Skill Effect Duration, Supported Attacks deal 10% increased Damage with Bleeding, Supported Attacks have 20% increased Bleeding Duration, Supported Skills have 20% more Added Damage, Supported Skills deal 10% increased Cold DamageSupported Skills deal 10% increased Fire Damage, Supported Skills have 10% of Cold Damage Converted to Fire Damage, Supported Skills deal 60% increased Damage with Poison, Supported Skills Leech 0.5% of Attack Damage Leeched as Life, Supported Skills deal 40% increased Damage with Hits and Ailments against Enemies that are on Full Life, 10% increased Elemental Damage with Attack Skills, Supported Skills have 5% chance to Freeze, Shock and Ignite, Supported Skills have 20% increased Stun Duration on Enemies, Supported Skills deal 2% increased Damage per Endurance Charge, Supported Skills deal 20% increased Damage if you've lost an Endurance Charge in the past 8 seconds, Supported Skills deal 60% increased Burning Damage, Supported Skills Destroy Ignited Corpses on Kill, Supported Skills have 20% reduced Attack SpeedSupported Skills deal 60% increased Damage, Ancestrally Boosted Slams have 10% reduced Enemy Stun Threshold, Supported Skills deal 10% increased Attack Damage, Supported Skills have 4% increased Fortify Effect, Hits from Supported Skills Overwhelm 5% of Physical Damage Reduction while you have Fortify, Supported Skills have 40% increased Aura Area of Effect, Non-Curse Auras from Supported Skills have 5% increased Effect, Supported Skills have 100% increased Aura Area of EffectSupported Skills have 10% increased Mana Reserved, Supported Skills have 10% increased Skill Effect Duration, Supported Skills have 20% reduced Mana CostSupported Skills have 10% reduced Skill Effect Duration, Supported Skills have 20% increased Duration of Ailments on Enemies, Supported Skills have 20% increased Inspiration Charge Duration, Supported Skills have 20% increased Critical Strike Chance, Supported Skills deal 10% increased Projectile Damage, Supported Skills have 10% reduced Attack SpeedSupported Skills deal 40% increased Damage, Supported Skills have 10% increased Projectile Speed, Supported Skills deal 10% increased Spell Damage, Supported Skills have 10% reduced Cast SpeedSupported Skills deal 40% increased Damage, Supported Skills have 10% chance to Knock Enemies Back on hit, Supported Skills have 40% increased Knockback Distance, Supported Skills have 10% less Skill Effect Duration, Supported Skills have 10% increased Attack and Cast Speed, Bleeding inflicted by Supported Skills deals Damage 10% faster, +10 Life gained for each Enemy hit by Attacks from Supported Skills, Supported Skills deal 40% increased Damage when on Full Life, +2 Mana gained for each Enemy hit by Attacks from Supported Skills, Supported Skills deal 10% increased Damage while Leeching Life, Supported Skills have 100% increased Maximum Recovery per Life Leech, Supported Skill have 20% increased Effect of Maim, Supported Skills have 10% chance to inflict Bleeding on Maimed Enemies, Supported Skills deal 10% increased Melee Physical Damage, Supported Skills have +2 to Melee Strike Range, Supported Skills deal 20% increased Melee Damage, Supported Skills deal 40% more Damage to surrounding targets, Supported Skills have 20% increased Trap Trigger Area of Effect, Supported Skills can have up to 2 additional Traps placed at a time, Supported Skills have 4% chance to throw an additional Trap, Supported Skills deal 10% increased Area Damage, Supported Skills have 10% less Attack SpeedSupported Skills deal 20% more Melee Area Damage, Supported Skills have 10% increased Attack Speed while you have at least 20 Rage, 20% chance to gain 1 Rage when you use Supported Skills, Ruthless Blows with Supported Skills deal 20% more Melee DamageSupported Skills have 20% reduced Attack Speed, Supported Skills deal 10% increased Melee Damage10% increased Melee Damage, Supported Skills have 10% increased Area of Effect10% increased Area of Effect, Supported Skills have 30% increased Stun Duration on Enemies, Supported Skills have 4% chance to double Stun Duration, Recover 1% of Life when you Stun an Enemy with Supported Skills, Supported Skills have 10% increased Warcry Speed, Supported Skills have 20% reduced Cooldown Recovery RateSupported Skills have 10% increased Buff Effect, Supported Skills have minimum of 10 Power, Supported Skills deal 10% increased Cold Damage, Supported Skills have 20% of Physical Damage Converted to Cold Damage, Supported Skills have 20% increased Accuracy Rating, Supported Skills have +20% to Critical Strike Multiplier, Supported Skills deal 4% increased Attack damage per 1000 Accuracy Rating, Supported Skills deal 10% increased Trap Damage, Supported Skills have 20% increased Area of Effect, Supported Skills have 20% increased Projectile Speed, Supported Skills have 40% reduced Projectile SpeedSupported Skills deal 20% increased Damage, Projectiles from Supported Skills Pierce 2 additional Targets, Projectiles Fired by Supported Skills have 100% increased Projectile spread, Supported Skills have 20% increased Blinding duration, Supported Skills have 10% chance to Blind enemies on hit, Supported Skills have 40% increased Critical Strike Chance against Blinded Enemies, Supported Skills have 5% reduced Enemy Block Chance, Supported Skills have 40% increased Overpowered Effect, Supported Skills have 20% increased Attack Critical Strike ChanceSupported Skills have 20% increased Spell Critical Strike Chance, Supported Skills deal 20% more Attack Damage, Supported Skills have 60% increased Area of Effect while Dead, Supported Skills have +100% to Critical Strike Chance while Dead, Supported Skills have 60% increased Skill Effect Duration while Dead, Supported Skills have 20% increased Chaining range, Projectiles Fired by Supported Skills have 80% chance not to Pierce Enemies, Supported Skills have 20% chance to Cause Monsters to Flee, Supported Skills have 10% reduced Cast Speed, Supported Skills have 10% chance to gain a Power Charge when your Trap is triggered by an EnemySupported Skills have 10% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy, Supported Skills have 10% increased Trap Trigger Radius per Power Charge, Supported Skills deal 10% increased Melee Damage, 40% increased Effect of Combat Rush granted by Supported Skills, 20% increased Damage to Close Range Enemies, Supported Skills have 10% increased Trap Throwing Speed, Supported Skills have 40% reduced Trap Spread, Supported Skills have 10% increased Attack SpeedSupported Skills have 10% increased Cast Speed, Supported Skills deal 60% increased Damage with Hits against Enemies that are on Low Life, Recover 2% of Life when Supported Skills Cull an Enemy, Supported Skills deal 10% increased Damage over Time, Supported Skills deal 60% less Damage with HitsSupported Skills have +10% to Damage over Time Multiplier, Supported Skills have 10% increased Cooldown Recovery Rate, Projectiles have 60% chance to Return to you from final Target, Supported Skills have 10% increased Projectile SpeedSupported Skills deal 10% increased Projectile Damage, Projectiles from Supported Skills have 20% chance for an additional Projectile when Forking, Projectiles from Supported Skills Pierce an additional Target, Supported Skills have 20% reduced Mana CostSupported Skills have 10% increased Projectile Speed, Projectiles Fired by Supported Skills have 20% increased Projectile spread, Supported Skills deal 20% increased Projectile Damage, 20% increased distance between Firing Points, Supported Skills have 30% increased Chill Duration on Enemies, Supported Skills have +20% chance to Freeze Enemies which are Chilled, Enemies Frozen by Supported Skills have -4% to Cold Resistance, Supported Skills deal 20% increased Damage with Hits against Frozen Enemies, Supported Skills deal 2% increased Damage per Frenzy Charge, Supported Skills have 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy, Supported Attacks have 10% increased Impale Effect, Supported Attacks have 10% chance to Impale Enemies on Hit, Supported Skills have 5% chance to inflict an additional Impale on Enemies they Impale, Supported Skills deal 10% increased Damage with Poison, Supported Skills have 4% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons, Supported Skills deal 20% increased Damage with Hits, Supported Skills deal 10% increased Damage while Leeching Mana, Supported Skills have 10% increased Damage for each 200 Mana you have Spent Recently, +4 Mana gained for each Enemy hit by Attacks from Supported Skills, Mirage Archer lasts -2 secondsMirage Archer fires 2 additional Projectiles with Supported Skills, 20% increased Effect of Elusive from Supported Skills, 100% increased Critical Strike Chance against Enemies on Full Life, Supported Skills have 20% increased Attack and Cast Speed during Onslaught, Projectiles from Supported Skills that have Pierced deal 40% increased Damage, Supported Skills have 20% chance to Poison on Hit, Poisons from Supported Skills deal Damage 10% faster, Supported Skills have 5% increased Cooldown Recovery Rate, Supported Skills have 10% reduced Cooldown Recovery RateSupported Non-Instant Skills have +1 Cooldown Use, Regenerate 1% of Life over 1 second when you use Supported Skills, Supported Skills deal 15% increased Projectile Damage, Supported Skills deal 10% increased Projectile Damage to nearby Enemies, Projectiles Fired by Supported Skills have 60% chance not to Pierce Enemies, Supported Skills have 5% increased Attack and Cast SpeedSupported Skills have 10% increased Projectile Speed, You and Enemies have 20% increased Movement Speed while inflicted with an Ailment from Supported Skills, Supported Skills have 10% increased Mine Throwing SpeedSupported Skills have 10% increased Trap Throwing Speed, Supported Skills have 40% reduced Trap Duration, Supported Skills have 2% increased Mine Throwing Speed per Frenzy ChargeSupported Skills have 2% increased Trap Throwing Speed per Frenzy Charge, Supported Skills have 10% reduced Mana CostSupported Skills have 10% reduced Mana Reserved, Supported Skills deal 2% increased Damage per Power Charge, Supported Skills have 10% chance to Poison on HitSupported Attacks have 10% chance to cause Bleeding, Supported Skills deal 20% increased Damage with Poison, Supported Skills have 10% increased Poison Duration, Poisons from Supported Skills deal Damage 5% faster, Supported Skills deal 10% increased Chaos Damage, Supported Skills have 5% increased Area of EffectSupported Skills have 5% increased Attack and Cast Speed, Supported Skills have 0.4% of Chaos Damage Leeched as Life, Supported Skills have a 20% Chance to apply an additional stack of Wither​, Supported Skills Penetrate 5% Chaos Resistance, Supported Skills have 20% of Physical Damage Converted to Chaos Damage, Supported Skills deal 10% increased Lightning Damage, Supported Skills have 30% increased Critical Strike Chance, Supported Skills have 20% of Physical Damage Converted to Lightning Damage, Arcane Surge grants 0% more Spell DamageArcane Surge grants 0% increased Cast SpeedArcane Surge grants 0.2% of Mana Regenerated per second, Supported Skills have 10% increased Mana Cost, Supported Skills have base Mana Cost equal to 0% of Unreserved Maximum Mana, if that value is higherSupported Skills lose Added Lightning Damage equal to 60% of Mana Cost, if Mana Cost is not higher than the maximum you could spendSupported Skills gain Added Cold Damage equal to 60% of Mana Cost, if Mana Cost is not higher than the maximum you could spend, Supported Skills have 20% reduced Mana Cost, Supported Skills have 40% increased Area of Effect10% reduced Effect of Supported Curses, Supported Skills have 2% reduced Mana Reserved, Supported Skills have 10% increased Mine Throwing Speed, Supported Skills have 20% reduced Mana Reserved, Mines from Supported Skills have 20% increased Detonation Speed, Supported Skills have 20% increased Chill Duration on Enemies, Supported Skills have 10% increased Effect of Chill on Enemies, 20% chance to Trigger Supported Spells when you are Stunned, orBlock a Stunning Hit, Supported Channelling Skills deal 10% increased DamageSupported Triggered Spells deal 10% increased Damage, Supported Skills have 10% increased Effect of non-Damaging Ailments on Enemies, 10% chance to gain a Frenzy Charge when a Mine from SupportedSkills is Detonated targeting an Enemy10% chance to gain a Power Charge when a Mine from SupportedSkills is Detonated targeting an Enemy, Supported Skills have 4% increased Projectile Speed per Frenzy Charge when used by a Mine, Ignites from Supported Skills deal Damage 5% faster, Supported Skills deal 20% increased Fire DamageIgnites from Supported Skills deal Damage 10% slower, Supported Skills have 10% less Area of EffectSupported Skills have 10% reduced Enemy Stun Threshold, Supported Skills have 60% reduced Critical Strike ChanceSupported Skills have 10% chance to Freeze, Shock and Ignite, Supported Skills have 10% chance for Damage with Hits to be Lucky, Supported Skills have 10% of Physical Damage Converted to Chaos Damage, Minions from Supported Skills have +2% to all maximum Elemental Resistances, Minions have 10% increased Area of Effect, Minions from Supported Skill Leech 0.4% of Elemental Damage as Life, Supported Skills deal 10% increased Elemental Damage, Supported Skills have a 20% Chance to Avoid Interruption from Stuns While Using this Skill, 10% increased Duration of Elemental Ailments on Enemies, Supported Skills deal 20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy, Supported Skills deal 10% increased Damage while Leeching Energy Shield, Supported Skills deal 10% increased Damage while on Full Energy Shield, Supported Skills have 40% increased Maximum Recovery per Energy Shield Leech, Supported Skills have 10% increased Cast Speed, Ignites from Supported Skills deal Damage 10% faster, Minions from Supported Skills recover 1% of Life on Hit, Supported Skills have 10% increased Minion Movement Speed, Supported Skills have +5% to Critical Strike Multiplier, Supported Skills have 10% reduced Enemy Stun Threshold, Supported Skills have 10% chance to Ignite, Curse Skills have 40% reduced Skill Effect Duration, +1 Cooldown Use25% less Damage per 5 Doom on Hex, Supported Skills have +15% to Critical Strike Multiplier, Supported Skills have +30% to Damage over Time Multiplier for Ailments from Critical Strikes, Supported Skills have 10% chance to gain a Power Charge on Kill, Minions from Supported Skills take 20% reduced Fire Damage, Minions from Supported Skills take 10% of their Maximum Life as Fire Damage per second, Minions from Supported Skills deal 30% increased Burning Damage, Gain Infusion after Channelling a Supported Skill for -0.4 seconds, Infusion grants 0.5% of Life Regenerated per second, Supported Skills have 30% increased Shock Duration on Enemies, 4% chance to gain Innervation when you Shock a Unique Enemy with Supported Skills, 10% increased Rarity of Items Dropped by Enemies Slain from Supported Skills, Supported Skills have 2% chance for Coin Shower on Kill, Supported Skills have 10% chance to Shock, Supported Skills have 20% increased Effect of Lightning Ailments, Minions from Supported Skills have 5% additional Physical Damage Reduction, Minions from Supported Skills deal 5% more Damage to Enemies that are Near you, Minions from Supported Skills have +8% Chance to Block Attack Damage, Supported Skills have 4% chance to throw up to 1 additional Mine, Supported Skills can have up to 4 additional Remote Mines placed at a time, Minions from Supported Skills deal 10% increased Damage, Minions from Supported Skills have 3% chance to deal Double Damage, Minions from Supported Skills deal 40% increased Damage with AilmentsFrost Shield Regenerates 0.2% of its Life per second, Supported Skills have 15% increased Minion maximum Life, Minions from Supported Skills deal 20% increased Damage while on Full Life, Minions from Supported Skills have 20% increased Cooldown Recovery Rate, Supported Skills deal 10% increased Lightning DamageSupported Skills deal 10% increased Physical Damage, Supported Skills have 10% of Physical Damage Converted to Lightning Damage, Enemies Shocked by Supported Skills take 10% increased Physical Damage, Supported Skills have 20% chance to gain a Power Charge on Critical Strike, Supported Skills have 20% increased Area of EffectSupported Skills have 100% increased delay between affected Areas, Supported Skills deal 20% less DamageFinal Repeat of Supported Skills deals 60% more Damage, 10% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minionsfrom Supported Skills, deal a Killing Blow, Supported Skills have 5% increased Activation frequency, Supported Skills have 20% more Attached DurationSupported Skills have 20% less Detached Duration, Supported Skills have 20% more Activation Frequency if 75% of Attached Duration expired, Supported Skills have 10% increased Duration of Ailments on Enemies, Supported Skills deal 20% increased Damage with Ailments, Supported Skills deal 30% increased Damage while you are affected by an Ailment, Supported Skills have 20% increased Cast SpeedSupported Skills have 10% reduced Seal gain frequency, Supported Skills have 50% increased Seal gain frequency while you are ChannellingSupported Skills have 100% reduced Seal gain frequency while you are not Channelling, Supported Skills deal 10% increased Melee Damage against Bleeding Enemies, Supported Skills have 10% chance to Freeze, Supported Skills have 20% increased Effect of Cold Ailments, Path of Exile 3.12 Alternate Quality Passive Support Gems List, Path of Exile 3.13 Delay and New Release Date, Path of Exile Blight Oils and Anointing Guide, Path of Exile Heist League Challenges Complete Guide, WoW Classic DPS Rankings Tier List for Phase 5, League of Legends Battlecast 2020 Skins List.

The numbers are there, they’re fairly decent (better than most skills/builds on a rather low budget : 2vbs / 1 badge and a frenzy chest). As far as I can tell, your DPS is inaccurate. You also specify skill has chained 25 times, not quite sure why you did that. A lot of this is explained more in depth in the Gear Page, however we will provide you with a basic idea of what gear you’re looking for in this short summary. Right click to remove from a socket.. [1].

+ Reasonable League starter with enough endgame scaling, + Viable in all scenario’s – Solo-Self Found & Hardcore, + Very similar playstyle to Arc, which is very new player friendly, – The information we have is untested as this is a new skill, – Relies on Intensity stacks which require you to stand still for 1-2 seconds. We used Arc, made sure we got all the damage changes correct and modified some extra stuff on a jewel.

Because Crackling Lance relies on a built-in Intensify Support, it will sometimes require you to play a little bit risky. Your spells deal additional physical damage. What is your reason for deleting this comment?

This means that we become more reliant on standing still though. Right click to remove from a socket. unique_boss_curse_effect_on_self_+%_final [-33], cannot_be_stunned_for_ms_after_stun_finished [2000], monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33], unique_boss_curse_effect_on_self_+%_final [0], monster_additional_quantity_of_dropped_items_in_merciless_+% [600], monster_additional_rarity_of_dropped_items_in_merciless_+% [600], monster_additional_quantity_of_dropped_items_in_cruel_+% [300], monster_additional_rarity_of_dropped_items_in_cruel_+% [300], monster_reverse_point_blank_damage_-%_at_minimum_range [30], Spell, Minion, Duration, CreateMinion, SkillCanTrap, SkillCanTotem, SkillCanMine, SpellCanRepeat, Triggerable, CanRapidFire, CreatesMinion, SecondWindSupport, 20% chance to Summon an additional Skeleton Warrior with Summon Skeleton, 40% chance to Summon an additional Skeleton Warrior with Summon Skeleton, Hit, Attack, Type59, Duration, Type55, DamageOverTime, Melee 30 TargetNear AlwaysObeyTargetOverride, Melee 9 TargetMediumNear AlwaysObeyTargetOverride, TargetNotNear NoEnemyInRange=30 IAmAggressive, Active Type: Spell, Minion, Duration, CreateMinion, SkillCanTrap, SkillCanTotem, SkillCanMine, SpellCanRepeat, Triggerable, CanRapidFire, CreatesMinion, SecondWindSupport. You can use the table of contents to scroll to the interested group of active and passive skill gems and their alternative qualities (active skills are posted in the other article, but you can navigate there from here). Since you already want to be at 4 stacks, you might as well take advantage of both the gems and support gems interactions with Intensify, What Vlad said is correct.

Okay, at what point do we start playing our Shadow character? It is hidden under the spoiler and named as Elemental Penetration Support recipe. I feel like you never really say in your leveling section.I’m super confused. We all saw the Crackling Lance teaser video and that’s what brought you here! Phantasmal Image copies exactly what was printed on the original creature (unless that creature is copying something else or is a token; see below) and it gains the Illusion creature type and the triggered ability.

Not all gems have all 3 variants, but there you go! You want to minimize movement and only move when really necessary in boss encounters to maximize your single target damage. Per 1% Quality: Each Corpse spawned has 0.1% chance to be a Forgotten Corpse Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. It’s mainly made to make sure that you wouldn’t be skipping on any of the super important nodes while still being lower. Maybe to simulate from Arc to Crackling Lance? Other than that, this build is fairly straightforward. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. This page was last edited on 24 June 2020, at 07:25.

Summon Phantasm Support is a support gem that causes supported skills to summon a phantasm minion upon killing an enemy or hitting a rare or unique enemy.

Your Summoned Skeletons become animated statues. I noticed it and was going to give feedback, but when I refreshed the page it had been corrected.



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